Superman, Spiderman, Wonder Women all are gifted with their unique powers. Similarly, each designer is gifted with the power of building a new perspective for an existing product or service. But as nowadays, almost every other day is a new product launch, and only a few of them really sustain the market challenges.
Many business owners, we’ve encountered believe that design sprint is of no use when it comes to building any product or service and focus on the traditional UI which almost every other company is using. But the fact is, in order to be outreach your business to greater masses, you need to innovate. And innovation must not just stick to your product features but instead, one must also spread innovation sparkles into the product design.
In this article, we’ll discuss a few tips to increase your design sprint output and facilitate it successfully.
Before even giving design sprint a hit, try to allot an advance one month time for yourself (and your team) and employ the use of the following phases.
- Pre-Designing: This is the most important phase of designing the product and includes setting up goals, employing logistic systems, collected important user feedbacks, incorporating all user-intended features.
- Designing: In this phase, we check for weak areas or bugs which might result in decreased user experience. One needs to conduct an in-depth analysis of all segments of your product.
- Post-Designing: It includes checking for usability, fidelity, working features. And lastly, it must be conducted by the real and unbiased target audience.
- Last Check: In this final phase, we check whether it is conveying the idea and concept which we wanted to convey to the intended user or not!
Further, in order to increase your design sprint output and get to that ideal success state, one can employ using these following tips:
1. Map Your Goals
Have anyone ever achieved anything without setting up the intended goals? The answer is no. So, while you’re going forward with design sprint, layout a map. The map must include the final goal you want to achieve, market data, UI/UX test results (if available). It really doesn’t matter whether your product is a mobile app or a website, a design sprint would only be most productive if you’re clear about what you want the end result to be like.
2. Keep an eye on the Loopholes
In theory, everything looks perfect, so it is better to start with the practical use of the product. While one is going through the phases, he/she conduct a dry run, on how this idea or feature can be broken. This form of reverse engineering will help you make a more strong and stable product by fixing bugs which you might encounter.
For each product feature, you can mark one dot, linking these dots will help you make sure everyone is on the same page. Further, you can even make use of style guide for your product. A style guide will help you stick to the strict design rules.
3. A Better Storyline for Better Results
Every work includes checkpoints and while going through checkpoints while designing a product, one might encounter a series of errors/faults. You must try to minimize any inappropriate steps taken during the procedure as the sprint is based on saving the time and producing value for the product. Employing a storyline will not only help you get a hold on how things should go but even on how they will work.
4. Prototyping With Care
When you’re done figuring out how things will work, its time to develop a prototype. In case of product design, we print to see the apparent difference in real life from virtually based concepts. In case of a physical product, we may use 3d print to analyze how it might impact the end user. In case of digital apps, one can employ various tools available online to develop a prototype. When your prototype is ready, you can try to make it more interactive by adding some final touches.
5. Time to Bang Users, but with Precautions!
Some of us believe that momentum is everything in business, it really is! But, when it comes to releasing a new product or newer version of an existing product. We must take care of the fact that user perception can be anything, we must be prepared for anything. It can be that when you ran the prototype in the office, everything was fine; but after release, many bugs came up! So, to avoid that you must make sure that your support team is ready for anything that might come up as a surprise.